// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "portfolio/backend/database/ent/project" "portfolio/backend/database/ent/team" "portfolio/backend/database/ent/user" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // TeamCreate is the builder for creating a Team entity. type TeamCreate struct { config mutation *TeamMutation hooks []Hook } // SetName sets the "name" field. func (tc *TeamCreate) SetName(s string) *TeamCreate { tc.mutation.SetName(s) return tc } // AddProjectIDs adds the "project" edge to the Project entity by IDs. func (tc *TeamCreate) AddProjectIDs(ids ...int) *TeamCreate { tc.mutation.AddProjectIDs(ids...) return tc } // AddProject adds the "project" edges to the Project entity. func (tc *TeamCreate) AddProject(p ...*Project) *TeamCreate { ids := make([]int, len(p)) for i := range p { ids[i] = p[i].ID } return tc.AddProjectIDs(ids...) } // AddUserIDs adds the "users" edge to the User entity by IDs. func (tc *TeamCreate) AddUserIDs(ids ...int) *TeamCreate { tc.mutation.AddUserIDs(ids...) return tc } // AddUsers adds the "users" edges to the User entity. func (tc *TeamCreate) AddUsers(u ...*User) *TeamCreate { ids := make([]int, len(u)) for i := range u { ids[i] = u[i].ID } return tc.AddUserIDs(ids...) } // Mutation returns the TeamMutation object of the builder. func (tc *TeamCreate) Mutation() *TeamMutation { return tc.mutation } // Save creates the Team in the database. func (tc *TeamCreate) Save(ctx context.Context) (*Team, error) { return withHooks(ctx, tc.sqlSave, tc.mutation, tc.hooks) } // SaveX calls Save and panics if Save returns an error. func (tc *TeamCreate) SaveX(ctx context.Context) *Team { v, err := tc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (tc *TeamCreate) Exec(ctx context.Context) error { _, err := tc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (tc *TeamCreate) ExecX(ctx context.Context) { if err := tc.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (tc *TeamCreate) check() error { if _, ok := tc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Team.name"`)} } return nil } func (tc *TeamCreate) sqlSave(ctx context.Context) (*Team, error) { if err := tc.check(); err != nil { return nil, err } _node, _spec := tc.createSpec() if err := sqlgraph.CreateNode(ctx, tc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int(id) tc.mutation.id = &_node.ID tc.mutation.done = true return _node, nil } func (tc *TeamCreate) createSpec() (*Team, *sqlgraph.CreateSpec) { var ( _node = &Team{config: tc.config} _spec = sqlgraph.NewCreateSpec(team.Table, sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt)) ) if value, ok := tc.mutation.Name(); ok { _spec.SetField(team.FieldName, field.TypeString, value) _node.Name = value } if nodes := tc.mutation.ProjectIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: team.ProjectTable, Columns: []string{team.ProjectColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(project.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := tc.mutation.UsersIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.UsersTable, Columns: team.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // TeamCreateBulk is the builder for creating many Team entities in bulk. type TeamCreateBulk struct { config err error builders []*TeamCreate } // Save creates the Team entities in the database. func (tcb *TeamCreateBulk) Save(ctx context.Context) ([]*Team, error) { if tcb.err != nil { return nil, tcb.err } specs := make([]*sqlgraph.CreateSpec, len(tcb.builders)) nodes := make([]*Team, len(tcb.builders)) mutators := make([]Mutator, len(tcb.builders)) for i := range tcb.builders { func(i int, root context.Context) { builder := tcb.builders[i] var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*TeamMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, tcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, tcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, tcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (tcb *TeamCreateBulk) SaveX(ctx context.Context) []*Team { v, err := tcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (tcb *TeamCreateBulk) Exec(ctx context.Context) error { _, err := tcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (tcb *TeamCreateBulk) ExecX(ctx context.Context) { if err := tcb.Exec(ctx); err != nil { panic(err) } }