// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "log" "reflect" "portfolio-backend/database/ent/migrate" "portfolio-backend/database/ent/project" "portfolio-backend/database/ent/team" "portfolio-backend/database/ent/user" "entgo.io/ent" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" ) // Client is the client that holds all ent builders. type Client struct { config // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Project is the client for interacting with the Project builders. Project *ProjectClient // Team is the client for interacting with the Team builders. Team *TeamClient // User is the client for interacting with the User builders. User *UserClient } // NewClient creates a new client configured with the given options. func NewClient(opts ...Option) *Client { client := &Client{config: newConfig(opts...)} client.init() return client } func (c *Client) init() { c.Schema = migrate.NewSchema(c.driver) c.Project = NewProjectClient(c.config) c.Team = NewTeamClient(c.config) c.User = NewUserClient(c.config) } type ( // config is the configuration for the client and its builder. config struct { // driver used for executing database requests. driver dialect.Driver // debug enable a debug logging. debug bool // log used for logging on debug mode. log func(...any) // hooks to execute on mutations. hooks *hooks // interceptors to execute on queries. inters *inters } // Option function to configure the client. Option func(*config) ) // newConfig creates a new config for the client. func newConfig(opts ...Option) config { cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}} cfg.options(opts...) return cfg } // options applies the options on the config object. func (c *config) options(opts ...Option) { for _, opt := range opts { opt(c) } if c.debug { c.driver = dialect.Debug(c.driver, c.log) } } // Debug enables debug logging on the ent.Driver. func Debug() Option { return func(c *config) { c.debug = true } } // Log sets the logging function for debug mode. func Log(fn func(...any)) Option { return func(c *config) { c.log = fn } } // Driver configures the client driver. func Driver(driver dialect.Driver) Option { return func(c *config) { c.driver = driver } } // Open opens a database/sql.DB specified by the driver name and // the data source name, and returns a new client attached to it. // Optional parameters can be added for configuring the client. func Open(driverName, dataSourceName string, options ...Option) (*Client, error) { switch driverName { case dialect.MySQL, dialect.Postgres, dialect.SQLite: drv, err := sql.Open(driverName, dataSourceName) if err != nil { return nil, err } return NewClient(append(options, Driver(drv))...), nil default: return nil, fmt.Errorf("unsupported driver: %q", driverName) } } // ErrTxStarted is returned when trying to start a new transaction from a transactional client. var ErrTxStarted = errors.New("ent: cannot start a transaction within a transaction") // Tx returns a new transactional client. The provided context // is used until the transaction is committed or rolled back. func (c *Client) Tx(ctx context.Context) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, ErrTxStarted } tx, err := newTx(ctx, c.driver) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = tx return &Tx{ ctx: ctx, config: cfg, Project: NewProjectClient(cfg), Team: NewTeamClient(cfg), User: NewUserClient(cfg), }, nil } // BeginTx returns a transactional client with specified options. func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, errors.New("ent: cannot start a transaction within a transaction") } tx, err := c.driver.(interface { BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error) }).BeginTx(ctx, opts) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = &txDriver{tx: tx, drv: c.driver} return &Tx{ ctx: ctx, config: cfg, Project: NewProjectClient(cfg), Team: NewTeamClient(cfg), User: NewUserClient(cfg), }, nil } // Debug returns a new debug-client. It's used to get verbose logging on specific operations. // // client.Debug(). // Project. // Query(). // Count(ctx) func (c *Client) Debug() *Client { if c.debug { return c } cfg := c.config cfg.driver = dialect.Debug(c.driver, c.log) client := &Client{config: cfg} client.init() return client } // Close closes the database connection and prevents new queries from starting. func (c *Client) Close() error { return c.driver.Close() } // Use adds the mutation hooks to all the entity clients. // In order to add hooks to a specific client, call: `client.Node.Use(...)`. func (c *Client) Use(hooks ...Hook) { c.Project.Use(hooks...) c.Team.Use(hooks...) c.User.Use(hooks...) } // Intercept adds the query interceptors to all the entity clients. // In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`. func (c *Client) Intercept(interceptors ...Interceptor) { c.Project.Intercept(interceptors...) c.Team.Intercept(interceptors...) c.User.Intercept(interceptors...) } // Mutate implements the ent.Mutator interface. func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) { switch m := m.(type) { case *ProjectMutation: return c.Project.mutate(ctx, m) case *TeamMutation: return c.Team.mutate(ctx, m) case *UserMutation: return c.User.mutate(ctx, m) default: return nil, fmt.Errorf("ent: unknown mutation type %T", m) } } // ProjectClient is a client for the Project schema. type ProjectClient struct { config } // NewProjectClient returns a client for the Project from the given config. func NewProjectClient(c config) *ProjectClient { return &ProjectClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `project.Hooks(f(g(h())))`. func (c *ProjectClient) Use(hooks ...Hook) { c.hooks.Project = append(c.hooks.Project, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `project.Intercept(f(g(h())))`. func (c *ProjectClient) Intercept(interceptors ...Interceptor) { c.inters.Project = append(c.inters.Project, interceptors...) } // Create returns a builder for creating a Project entity. func (c *ProjectClient) Create() *ProjectCreate { mutation := newProjectMutation(c.config, OpCreate) return &ProjectCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of Project entities. func (c *ProjectClient) CreateBulk(builders ...*ProjectCreate) *ProjectCreateBulk { return &ProjectCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *ProjectClient) MapCreateBulk(slice any, setFunc func(*ProjectCreate, int)) *ProjectCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &ProjectCreateBulk{err: fmt.Errorf("calling to ProjectClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*ProjectCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &ProjectCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for Project. func (c *ProjectClient) Update() *ProjectUpdate { mutation := newProjectMutation(c.config, OpUpdate) return &ProjectUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *ProjectClient) UpdateOne(pr *Project) *ProjectUpdateOne { mutation := newProjectMutation(c.config, OpUpdateOne, withProject(pr)) return &ProjectUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *ProjectClient) UpdateOneID(id int) *ProjectUpdateOne { mutation := newProjectMutation(c.config, OpUpdateOne, withProjectID(id)) return &ProjectUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for Project. func (c *ProjectClient) Delete() *ProjectDelete { mutation := newProjectMutation(c.config, OpDelete) return &ProjectDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *ProjectClient) DeleteOne(pr *Project) *ProjectDeleteOne { return c.DeleteOneID(pr.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *ProjectClient) DeleteOneID(id int) *ProjectDeleteOne { builder := c.Delete().Where(project.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &ProjectDeleteOne{builder} } // Query returns a query builder for Project. func (c *ProjectClient) Query() *ProjectQuery { return &ProjectQuery{ config: c.config, ctx: &QueryContext{Type: TypeProject}, inters: c.Interceptors(), } } // Get returns a Project entity by its id. func (c *ProjectClient) Get(ctx context.Context, id int) (*Project, error) { return c.Query().Where(project.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *ProjectClient) GetX(ctx context.Context, id int) *Project { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // QueryTeam queries the team edge of a Project. func (c *ProjectClient) QueryTeam(pr *Project) *TeamQuery { query := (&TeamClient{config: c.config}).Query() query.path = func(context.Context) (fromV *sql.Selector, _ error) { id := pr.ID step := sqlgraph.NewStep( sqlgraph.From(project.Table, project.FieldID, id), sqlgraph.To(team.Table, team.FieldID), sqlgraph.Edge(sqlgraph.M2O, true, project.TeamTable, project.TeamColumn), ) fromV = sqlgraph.Neighbors(pr.driver.Dialect(), step) return fromV, nil } return query } // Hooks returns the client hooks. func (c *ProjectClient) Hooks() []Hook { return c.hooks.Project } // Interceptors returns the client interceptors. func (c *ProjectClient) Interceptors() []Interceptor { return c.inters.Project } func (c *ProjectClient) mutate(ctx context.Context, m *ProjectMutation) (Value, error) { switch m.Op() { case OpCreate: return (&ProjectCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&ProjectUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&ProjectUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&ProjectDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("ent: unknown Project mutation op: %q", m.Op()) } } // TeamClient is a client for the Team schema. type TeamClient struct { config } // NewTeamClient returns a client for the Team from the given config. func NewTeamClient(c config) *TeamClient { return &TeamClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `team.Hooks(f(g(h())))`. func (c *TeamClient) Use(hooks ...Hook) { c.hooks.Team = append(c.hooks.Team, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `team.Intercept(f(g(h())))`. func (c *TeamClient) Intercept(interceptors ...Interceptor) { c.inters.Team = append(c.inters.Team, interceptors...) } // Create returns a builder for creating a Team entity. func (c *TeamClient) Create() *TeamCreate { mutation := newTeamMutation(c.config, OpCreate) return &TeamCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of Team entities. func (c *TeamClient) CreateBulk(builders ...*TeamCreate) *TeamCreateBulk { return &TeamCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *TeamClient) MapCreateBulk(slice any, setFunc func(*TeamCreate, int)) *TeamCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &TeamCreateBulk{err: fmt.Errorf("calling to TeamClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*TeamCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &TeamCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for Team. func (c *TeamClient) Update() *TeamUpdate { mutation := newTeamMutation(c.config, OpUpdate) return &TeamUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *TeamClient) UpdateOne(t *Team) *TeamUpdateOne { mutation := newTeamMutation(c.config, OpUpdateOne, withTeam(t)) return &TeamUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *TeamClient) UpdateOneID(id int) *TeamUpdateOne { mutation := newTeamMutation(c.config, OpUpdateOne, withTeamID(id)) return &TeamUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for Team. func (c *TeamClient) Delete() *TeamDelete { mutation := newTeamMutation(c.config, OpDelete) return &TeamDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *TeamClient) DeleteOne(t *Team) *TeamDeleteOne { return c.DeleteOneID(t.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *TeamClient) DeleteOneID(id int) *TeamDeleteOne { builder := c.Delete().Where(team.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &TeamDeleteOne{builder} } // Query returns a query builder for Team. func (c *TeamClient) Query() *TeamQuery { return &TeamQuery{ config: c.config, ctx: &QueryContext{Type: TypeTeam}, inters: c.Interceptors(), } } // Get returns a Team entity by its id. func (c *TeamClient) Get(ctx context.Context, id int) (*Team, error) { return c.Query().Where(team.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *TeamClient) GetX(ctx context.Context, id int) *Team { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // QueryProject queries the project edge of a Team. func (c *TeamClient) QueryProject(t *Team) *ProjectQuery { query := (&ProjectClient{config: c.config}).Query() query.path = func(context.Context) (fromV *sql.Selector, _ error) { id := t.ID step := sqlgraph.NewStep( sqlgraph.From(team.Table, team.FieldID, id), sqlgraph.To(project.Table, project.FieldID), sqlgraph.Edge(sqlgraph.O2M, false, team.ProjectTable, team.ProjectColumn), ) fromV = sqlgraph.Neighbors(t.driver.Dialect(), step) return fromV, nil } return query } // QueryUsers queries the users edge of a Team. func (c *TeamClient) QueryUsers(t *Team) *UserQuery { query := (&UserClient{config: c.config}).Query() query.path = func(context.Context) (fromV *sql.Selector, _ error) { id := t.ID step := sqlgraph.NewStep( sqlgraph.From(team.Table, team.FieldID, id), sqlgraph.To(user.Table, user.FieldID), sqlgraph.Edge(sqlgraph.M2M, true, team.UsersTable, team.UsersPrimaryKey...), ) fromV = sqlgraph.Neighbors(t.driver.Dialect(), step) return fromV, nil } return query } // Hooks returns the client hooks. func (c *TeamClient) Hooks() []Hook { return c.hooks.Team } // Interceptors returns the client interceptors. func (c *TeamClient) Interceptors() []Interceptor { return c.inters.Team } func (c *TeamClient) mutate(ctx context.Context, m *TeamMutation) (Value, error) { switch m.Op() { case OpCreate: return (&TeamCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&TeamUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&TeamUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&TeamDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("ent: unknown Team mutation op: %q", m.Op()) } } // UserClient is a client for the User schema. type UserClient struct { config } // NewUserClient returns a client for the User from the given config. func NewUserClient(c config) *UserClient { return &UserClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`. func (c *UserClient) Use(hooks ...Hook) { c.hooks.User = append(c.hooks.User, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`. func (c *UserClient) Intercept(interceptors ...Interceptor) { c.inters.User = append(c.inters.User, interceptors...) } // Create returns a builder for creating a User entity. func (c *UserClient) Create() *UserCreate { mutation := newUserMutation(c.config, OpCreate) return &UserCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of User entities. func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk { return &UserCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *UserClient) MapCreateBulk(slice any, setFunc func(*UserCreate, int)) *UserCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &UserCreateBulk{err: fmt.Errorf("calling to UserClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*UserCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &UserCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for User. func (c *UserClient) Update() *UserUpdate { mutation := newUserMutation(c.config, OpUpdate) return &UserUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *UserClient) UpdateOne(u *User) *UserUpdateOne { mutation := newUserMutation(c.config, OpUpdateOne, withUser(u)) return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *UserClient) UpdateOneID(id int) *UserUpdateOne { mutation := newUserMutation(c.config, OpUpdateOne, withUserID(id)) return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for User. func (c *UserClient) Delete() *UserDelete { mutation := newUserMutation(c.config, OpDelete) return &UserDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *UserClient) DeleteOne(u *User) *UserDeleteOne { return c.DeleteOneID(u.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *UserClient) DeleteOneID(id int) *UserDeleteOne { builder := c.Delete().Where(user.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &UserDeleteOne{builder} } // Query returns a query builder for User. func (c *UserClient) Query() *UserQuery { return &UserQuery{ config: c.config, ctx: &QueryContext{Type: TypeUser}, inters: c.Interceptors(), } } // Get returns a User entity by its id. func (c *UserClient) Get(ctx context.Context, id int) (*User, error) { return c.Query().Where(user.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *UserClient) GetX(ctx context.Context, id int) *User { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // QueryTeams queries the teams edge of a User. func (c *UserClient) QueryTeams(u *User) *TeamQuery { query := (&TeamClient{config: c.config}).Query() query.path = func(context.Context) (fromV *sql.Selector, _ error) { id := u.ID step := sqlgraph.NewStep( sqlgraph.From(user.Table, user.FieldID, id), sqlgraph.To(team.Table, team.FieldID), sqlgraph.Edge(sqlgraph.M2M, false, user.TeamsTable, user.TeamsPrimaryKey...), ) fromV = sqlgraph.Neighbors(u.driver.Dialect(), step) return fromV, nil } return query } // Hooks returns the client hooks. func (c *UserClient) Hooks() []Hook { return c.hooks.User } // Interceptors returns the client interceptors. func (c *UserClient) Interceptors() []Interceptor { return c.inters.User } func (c *UserClient) mutate(ctx context.Context, m *UserMutation) (Value, error) { switch m.Op() { case OpCreate: return (&UserCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&UserUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&UserDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("ent: unknown User mutation op: %q", m.Op()) } } // hooks and interceptors per client, for fast access. type ( hooks struct { Project, Team, User []ent.Hook } inters struct { Project, Team, User []ent.Interceptor } )