1454 lines
40 KiB
Go
1454 lines
40 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"portfolio/database/ent/predicate"
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"portfolio/database/ent/project"
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"portfolio/database/ent/team"
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"portfolio/database/ent/user"
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"sync"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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)
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const (
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// Operation types.
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OpCreate = ent.OpCreate
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OpDelete = ent.OpDelete
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OpDeleteOne = ent.OpDeleteOne
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OpUpdate = ent.OpUpdate
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OpUpdateOne = ent.OpUpdateOne
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// Node types.
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TypeProject = "Project"
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TypeTeam = "Team"
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TypeUser = "User"
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)
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// ProjectMutation represents an operation that mutates the Project nodes in the graph.
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type ProjectMutation struct {
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config
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op Op
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typ string
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id *int
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name *string
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clearedFields map[string]struct{}
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team *int
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clearedteam bool
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done bool
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oldValue func(context.Context) (*Project, error)
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predicates []predicate.Project
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}
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var _ ent.Mutation = (*ProjectMutation)(nil)
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// projectOption allows management of the mutation configuration using functional options.
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type projectOption func(*ProjectMutation)
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// newProjectMutation creates new mutation for the Project entity.
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func newProjectMutation(c config, op Op, opts ...projectOption) *ProjectMutation {
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m := &ProjectMutation{
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config: c,
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op: op,
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typ: TypeProject,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withProjectID sets the ID field of the mutation.
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func withProjectID(id int) projectOption {
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return func(m *ProjectMutation) {
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var (
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err error
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once sync.Once
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value *Project
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)
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m.oldValue = func(ctx context.Context) (*Project, error) {
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once.Do(func() {
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if m.done {
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err = errors.New("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Project.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withProject sets the old Project of the mutation.
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func withProject(node *Project) projectOption {
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return func(m *ProjectMutation) {
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m.oldValue = func(context.Context) (*Project, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m ProjectMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m ProjectMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, errors.New("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the ID value in the mutation. Note that the ID is only available
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// if it was provided to the builder or after it was returned from the database.
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func (m *ProjectMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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// IDs queries the database and returns the entity ids that match the mutation's predicate.
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// That means, if the mutation is applied within a transaction with an isolation level such
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// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
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// or updated by the mutation.
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func (m *ProjectMutation) IDs(ctx context.Context) ([]int, error) {
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switch {
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case m.op.Is(OpUpdateOne | OpDeleteOne):
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id, exists := m.ID()
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if exists {
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return []int{id}, nil
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}
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fallthrough
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case m.op.Is(OpUpdate | OpDelete):
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return m.Client().Project.Query().Where(m.predicates...).IDs(ctx)
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default:
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return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
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}
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}
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// SetName sets the "name" field.
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func (m *ProjectMutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the value of the "name" field in the mutation.
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func (m *ProjectMutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// OldName returns the old "name" field's value of the Project entity.
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// If the Project object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *ProjectMutation) OldName(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, errors.New("OldName is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, errors.New("OldName requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldName: %w", err)
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}
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return oldValue.Name, nil
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}
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// ResetName resets all changes to the "name" field.
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func (m *ProjectMutation) ResetName() {
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m.name = nil
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}
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// SetTeamID sets the "team" edge to the Team entity by id.
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func (m *ProjectMutation) SetTeamID(id int) {
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m.team = &id
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}
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// ClearTeam clears the "team" edge to the Team entity.
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func (m *ProjectMutation) ClearTeam() {
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m.clearedteam = true
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}
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// TeamCleared reports if the "team" edge to the Team entity was cleared.
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func (m *ProjectMutation) TeamCleared() bool {
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return m.clearedteam
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}
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// TeamID returns the "team" edge ID in the mutation.
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func (m *ProjectMutation) TeamID() (id int, exists bool) {
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if m.team != nil {
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return *m.team, true
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}
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return
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}
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// TeamIDs returns the "team" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// TeamID instead. It exists only for internal usage by the builders.
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func (m *ProjectMutation) TeamIDs() (ids []int) {
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if id := m.team; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetTeam resets all changes to the "team" edge.
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func (m *ProjectMutation) ResetTeam() {
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m.team = nil
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m.clearedteam = false
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}
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// Where appends a list predicates to the ProjectMutation builder.
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func (m *ProjectMutation) Where(ps ...predicate.Project) {
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m.predicates = append(m.predicates, ps...)
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}
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// WhereP appends storage-level predicates to the ProjectMutation builder. Using this method,
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// users can use type-assertion to append predicates that do not depend on any generated package.
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func (m *ProjectMutation) WhereP(ps ...func(*sql.Selector)) {
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p := make([]predicate.Project, len(ps))
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for i := range ps {
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p[i] = ps[i]
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}
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m.Where(p...)
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}
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// Op returns the operation name.
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func (m *ProjectMutation) Op() Op {
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return m.op
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}
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// SetOp allows setting the mutation operation.
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func (m *ProjectMutation) SetOp(op Op) {
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m.op = op
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}
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// Type returns the node type of this mutation (Project).
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func (m *ProjectMutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *ProjectMutation) Fields() []string {
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fields := make([]string, 0, 1)
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if m.name != nil {
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fields = append(fields, project.FieldName)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *ProjectMutation) Field(name string) (ent.Value, bool) {
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switch name {
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case project.FieldName:
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return m.Name()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *ProjectMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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switch name {
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case project.FieldName:
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return m.OldName(ctx)
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}
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return nil, fmt.Errorf("unknown Project field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *ProjectMutation) SetField(name string, value ent.Value) error {
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switch name {
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case project.FieldName:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetName(v)
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return nil
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}
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return fmt.Errorf("unknown Project field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *ProjectMutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *ProjectMutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *ProjectMutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown Project numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *ProjectMutation) ClearedFields() []string {
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return nil
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *ProjectMutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *ProjectMutation) ClearField(name string) error {
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return fmt.Errorf("unknown Project nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *ProjectMutation) ResetField(name string) error {
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switch name {
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case project.FieldName:
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m.ResetName()
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return nil
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}
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return fmt.Errorf("unknown Project field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *ProjectMutation) AddedEdges() []string {
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edges := make([]string, 0, 1)
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if m.team != nil {
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edges = append(edges, project.EdgeTeam)
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}
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return edges
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}
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// AddedIDs returns all IDs (to other nodes) that were added for the given edge
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// name in this mutation.
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func (m *ProjectMutation) AddedIDs(name string) []ent.Value {
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switch name {
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case project.EdgeTeam:
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if id := m.team; id != nil {
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return []ent.Value{*id}
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}
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this mutation.
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func (m *ProjectMutation) RemovedEdges() []string {
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edges := make([]string, 0, 1)
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return edges
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}
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// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
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// the given name in this mutation.
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func (m *ProjectMutation) RemovedIDs(name string) []ent.Value {
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this mutation.
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func (m *ProjectMutation) ClearedEdges() []string {
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edges := make([]string, 0, 1)
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if m.clearedteam {
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edges = append(edges, project.EdgeTeam)
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}
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return edges
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}
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// EdgeCleared returns a boolean which indicates if the edge with the given name
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// was cleared in this mutation.
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func (m *ProjectMutation) EdgeCleared(name string) bool {
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switch name {
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case project.EdgeTeam:
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return m.clearedteam
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}
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return false
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}
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// ClearEdge clears the value of the edge with the given name. It returns an error
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// if that edge is not defined in the schema.
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func (m *ProjectMutation) ClearEdge(name string) error {
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switch name {
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case project.EdgeTeam:
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m.ClearTeam()
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return nil
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}
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return fmt.Errorf("unknown Project unique edge %s", name)
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}
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// ResetEdge resets all changes to the edge with the given name in this mutation.
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// It returns an error if the edge is not defined in the schema.
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func (m *ProjectMutation) ResetEdge(name string) error {
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switch name {
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case project.EdgeTeam:
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m.ResetTeam()
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return nil
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}
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return fmt.Errorf("unknown Project edge %s", name)
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}
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// TeamMutation represents an operation that mutates the Team nodes in the graph.
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type TeamMutation struct {
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config
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op Op
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typ string
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id *int
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name *string
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clearedFields map[string]struct{}
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project map[int]struct{}
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removedproject map[int]struct{}
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clearedproject bool
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users map[int]struct{}
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removedusers map[int]struct{}
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clearedusers bool
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done bool
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oldValue func(context.Context) (*Team, error)
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predicates []predicate.Team
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}
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var _ ent.Mutation = (*TeamMutation)(nil)
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// teamOption allows management of the mutation configuration using functional options.
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type teamOption func(*TeamMutation)
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// newTeamMutation creates new mutation for the Team entity.
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func newTeamMutation(c config, op Op, opts ...teamOption) *TeamMutation {
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m := &TeamMutation{
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config: c,
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op: op,
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typ: TypeTeam,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withTeamID sets the ID field of the mutation.
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func withTeamID(id int) teamOption {
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return func(m *TeamMutation) {
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var (
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err error
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once sync.Once
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value *Team
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)
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m.oldValue = func(ctx context.Context) (*Team, error) {
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once.Do(func() {
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if m.done {
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err = errors.New("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Team.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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|
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// withTeam sets the old Team of the mutation.
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func withTeam(node *Team) teamOption {
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return func(m *TeamMutation) {
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m.oldValue = func(context.Context) (*Team, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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|
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// Client returns a new `ent.Client` from the mutation. If the mutation was
|
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m TeamMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
|
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|
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
|
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func (m TeamMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, errors.New("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
|
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|
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// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *TeamMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
|
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return *m.id, true
|
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}
|
|
|
|
// IDs queries the database and returns the entity ids that match the mutation's predicate.
|
|
// That means, if the mutation is applied within a transaction with an isolation level such
|
|
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
|
|
// or updated by the mutation.
|
|
func (m *TeamMutation) IDs(ctx context.Context) ([]int, error) {
|
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switch {
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case m.op.Is(OpUpdateOne | OpDeleteOne):
|
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id, exists := m.ID()
|
|
if exists {
|
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return []int{id}, nil
|
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}
|
|
fallthrough
|
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case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().Team.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (m *TeamMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the value of the "name" field in the mutation.
|
|
func (m *TeamMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old "name" field's value of the Team entity.
|
|
// If the Team object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *TeamMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldName is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName resets all changes to the "name" field.
|
|
func (m *TeamMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// AddProjectIDs adds the "project" edge to the Project entity by ids.
|
|
func (m *TeamMutation) AddProjectIDs(ids ...int) {
|
|
if m.project == nil {
|
|
m.project = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.project[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearProject clears the "project" edge to the Project entity.
|
|
func (m *TeamMutation) ClearProject() {
|
|
m.clearedproject = true
|
|
}
|
|
|
|
// ProjectCleared reports if the "project" edge to the Project entity was cleared.
|
|
func (m *TeamMutation) ProjectCleared() bool {
|
|
return m.clearedproject
|
|
}
|
|
|
|
// RemoveProjectIDs removes the "project" edge to the Project entity by IDs.
|
|
func (m *TeamMutation) RemoveProjectIDs(ids ...int) {
|
|
if m.removedproject == nil {
|
|
m.removedproject = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.project, ids[i])
|
|
m.removedproject[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedProject returns the removed IDs of the "project" edge to the Project entity.
|
|
func (m *TeamMutation) RemovedProjectIDs() (ids []int) {
|
|
for id := range m.removedproject {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ProjectIDs returns the "project" edge IDs in the mutation.
|
|
func (m *TeamMutation) ProjectIDs() (ids []int) {
|
|
for id := range m.project {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetProject resets all changes to the "project" edge.
|
|
func (m *TeamMutation) ResetProject() {
|
|
m.project = nil
|
|
m.clearedproject = false
|
|
m.removedproject = nil
|
|
}
|
|
|
|
// AddUserIDs adds the "users" edge to the User entity by ids.
|
|
func (m *TeamMutation) AddUserIDs(ids ...int) {
|
|
if m.users == nil {
|
|
m.users = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.users[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearUsers clears the "users" edge to the User entity.
|
|
func (m *TeamMutation) ClearUsers() {
|
|
m.clearedusers = true
|
|
}
|
|
|
|
// UsersCleared reports if the "users" edge to the User entity was cleared.
|
|
func (m *TeamMutation) UsersCleared() bool {
|
|
return m.clearedusers
|
|
}
|
|
|
|
// RemoveUserIDs removes the "users" edge to the User entity by IDs.
|
|
func (m *TeamMutation) RemoveUserIDs(ids ...int) {
|
|
if m.removedusers == nil {
|
|
m.removedusers = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.users, ids[i])
|
|
m.removedusers[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedUsers returns the removed IDs of the "users" edge to the User entity.
|
|
func (m *TeamMutation) RemovedUsersIDs() (ids []int) {
|
|
for id := range m.removedusers {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// UsersIDs returns the "users" edge IDs in the mutation.
|
|
func (m *TeamMutation) UsersIDs() (ids []int) {
|
|
for id := range m.users {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetUsers resets all changes to the "users" edge.
|
|
func (m *TeamMutation) ResetUsers() {
|
|
m.users = nil
|
|
m.clearedusers = false
|
|
m.removedusers = nil
|
|
}
|
|
|
|
// Where appends a list predicates to the TeamMutation builder.
|
|
func (m *TeamMutation) Where(ps ...predicate.Team) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the TeamMutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *TeamMutation) WhereP(ps ...func(*sql.Selector)) {
|
|
p := make([]predicate.Team, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *TeamMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *TeamMutation) SetOp(op Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (Team).
|
|
func (m *TeamMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *TeamMutation) Fields() []string {
|
|
fields := make([]string, 0, 1)
|
|
if m.name != nil {
|
|
fields = append(fields, team.FieldName)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *TeamMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case team.FieldName:
|
|
return m.Name()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *TeamMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case team.FieldName:
|
|
return m.OldName(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown Team field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *TeamMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case team.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Team field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *TeamMutation) AddedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *TeamMutation) AddedField(name string) (ent.Value, bool) {
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *TeamMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown Team numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *TeamMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *TeamMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *TeamMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown Team nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *TeamMutation) ResetField(name string) error {
|
|
switch name {
|
|
case team.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Team field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *TeamMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.project != nil {
|
|
edges = append(edges, team.EdgeProject)
|
|
}
|
|
if m.users != nil {
|
|
edges = append(edges, team.EdgeUsers)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *TeamMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case team.EdgeProject:
|
|
ids := make([]ent.Value, 0, len(m.project))
|
|
for id := range m.project {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case team.EdgeUsers:
|
|
ids := make([]ent.Value, 0, len(m.users))
|
|
for id := range m.users {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *TeamMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.removedproject != nil {
|
|
edges = append(edges, team.EdgeProject)
|
|
}
|
|
if m.removedusers != nil {
|
|
edges = append(edges, team.EdgeUsers)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *TeamMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case team.EdgeProject:
|
|
ids := make([]ent.Value, 0, len(m.removedproject))
|
|
for id := range m.removedproject {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case team.EdgeUsers:
|
|
ids := make([]ent.Value, 0, len(m.removedusers))
|
|
for id := range m.removedusers {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *TeamMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.clearedproject {
|
|
edges = append(edges, team.EdgeProject)
|
|
}
|
|
if m.clearedusers {
|
|
edges = append(edges, team.EdgeUsers)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *TeamMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case team.EdgeProject:
|
|
return m.clearedproject
|
|
case team.EdgeUsers:
|
|
return m.clearedusers
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *TeamMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown Team unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *TeamMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case team.EdgeProject:
|
|
m.ResetProject()
|
|
return nil
|
|
case team.EdgeUsers:
|
|
m.ResetUsers()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Team edge %s", name)
|
|
}
|
|
|
|
// UserMutation represents an operation that mutates the User nodes in the graph.
|
|
type UserMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
name *string
|
|
password *string
|
|
role *user.Role
|
|
clearedFields map[string]struct{}
|
|
teams map[int]struct{}
|
|
removedteams map[int]struct{}
|
|
clearedteams bool
|
|
done bool
|
|
oldValue func(context.Context) (*User, error)
|
|
predicates []predicate.User
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserMutation)(nil)
|
|
|
|
// userOption allows management of the mutation configuration using functional options.
|
|
type userOption func(*UserMutation)
|
|
|
|
// newUserMutation creates new mutation for the User entity.
|
|
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
|
|
m := &UserMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUser,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserID sets the ID field of the mutation.
|
|
func withUserID(id int) userOption {
|
|
return func(m *UserMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *User
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*User, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = errors.New("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().User.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUser sets the old User of the mutation.
|
|
func withUser(node *User) userOption {
|
|
return func(m *UserMutation) {
|
|
m.oldValue = func(context.Context) (*User, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, errors.New("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *UserMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// IDs queries the database and returns the entity ids that match the mutation's predicate.
|
|
// That means, if the mutation is applied within a transaction with an isolation level such
|
|
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
|
|
// or updated by the mutation.
|
|
func (m *UserMutation) IDs(ctx context.Context) ([]int, error) {
|
|
switch {
|
|
case m.op.Is(OpUpdateOne | OpDeleteOne):
|
|
id, exists := m.ID()
|
|
if exists {
|
|
return []int{id}, nil
|
|
}
|
|
fallthrough
|
|
case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (m *UserMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the value of the "name" field in the mutation.
|
|
func (m *UserMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old "name" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldName is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName resets all changes to the "name" field.
|
|
func (m *UserMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// SetPassword sets the "password" field.
|
|
func (m *UserMutation) SetPassword(s string) {
|
|
m.password = &s
|
|
}
|
|
|
|
// Password returns the value of the "password" field in the mutation.
|
|
func (m *UserMutation) Password() (r string, exists bool) {
|
|
v := m.password
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldPassword returns the old "password" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldPassword is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldPassword requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldPassword: %w", err)
|
|
}
|
|
return oldValue.Password, nil
|
|
}
|
|
|
|
// ResetPassword resets all changes to the "password" field.
|
|
func (m *UserMutation) ResetPassword() {
|
|
m.password = nil
|
|
}
|
|
|
|
// SetRole sets the "role" field.
|
|
func (m *UserMutation) SetRole(u user.Role) {
|
|
m.role = &u
|
|
}
|
|
|
|
// Role returns the value of the "role" field in the mutation.
|
|
func (m *UserMutation) Role() (r user.Role, exists bool) {
|
|
v := m.role
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldRole returns the old "role" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldRole(ctx context.Context) (v user.Role, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldRole is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldRole requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldRole: %w", err)
|
|
}
|
|
return oldValue.Role, nil
|
|
}
|
|
|
|
// ResetRole resets all changes to the "role" field.
|
|
func (m *UserMutation) ResetRole() {
|
|
m.role = nil
|
|
}
|
|
|
|
// AddTeamIDs adds the "teams" edge to the Team entity by ids.
|
|
func (m *UserMutation) AddTeamIDs(ids ...int) {
|
|
if m.teams == nil {
|
|
m.teams = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.teams[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearTeams clears the "teams" edge to the Team entity.
|
|
func (m *UserMutation) ClearTeams() {
|
|
m.clearedteams = true
|
|
}
|
|
|
|
// TeamsCleared reports if the "teams" edge to the Team entity was cleared.
|
|
func (m *UserMutation) TeamsCleared() bool {
|
|
return m.clearedteams
|
|
}
|
|
|
|
// RemoveTeamIDs removes the "teams" edge to the Team entity by IDs.
|
|
func (m *UserMutation) RemoveTeamIDs(ids ...int) {
|
|
if m.removedteams == nil {
|
|
m.removedteams = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.teams, ids[i])
|
|
m.removedteams[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedTeams returns the removed IDs of the "teams" edge to the Team entity.
|
|
func (m *UserMutation) RemovedTeamsIDs() (ids []int) {
|
|
for id := range m.removedteams {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// TeamsIDs returns the "teams" edge IDs in the mutation.
|
|
func (m *UserMutation) TeamsIDs() (ids []int) {
|
|
for id := range m.teams {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetTeams resets all changes to the "teams" edge.
|
|
func (m *UserMutation) ResetTeams() {
|
|
m.teams = nil
|
|
m.clearedteams = false
|
|
m.removedteams = nil
|
|
}
|
|
|
|
// Where appends a list predicates to the UserMutation builder.
|
|
func (m *UserMutation) Where(ps ...predicate.User) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the UserMutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *UserMutation) WhereP(ps ...func(*sql.Selector)) {
|
|
p := make([]predicate.User, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *UserMutation) SetOp(op Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (User).
|
|
func (m *UserMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *UserMutation) Fields() []string {
|
|
fields := make([]string, 0, 3)
|
|
if m.name != nil {
|
|
fields = append(fields, user.FieldName)
|
|
}
|
|
if m.password != nil {
|
|
fields = append(fields, user.FieldPassword)
|
|
}
|
|
if m.role != nil {
|
|
fields = append(fields, user.FieldRole)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *UserMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldName:
|
|
return m.Name()
|
|
case user.FieldPassword:
|
|
return m.Password()
|
|
case user.FieldRole:
|
|
return m.Role()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case user.FieldName:
|
|
return m.OldName(ctx)
|
|
case user.FieldPassword:
|
|
return m.OldPassword(ctx)
|
|
case user.FieldRole:
|
|
return m.OldRole(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
case user.FieldPassword:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetPassword(v)
|
|
return nil
|
|
case user.FieldRole:
|
|
v, ok := value.(user.Role)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetRole(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *UserMutation) AddedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown User numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *UserMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *UserMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown User nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *UserMutation) ResetField(name string) error {
|
|
switch name {
|
|
case user.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
case user.FieldPassword:
|
|
m.ResetPassword()
|
|
return nil
|
|
case user.FieldRole:
|
|
m.ResetRole()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *UserMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.teams != nil {
|
|
edges = append(edges, user.EdgeTeams)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *UserMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
ids := make([]ent.Value, 0, len(m.teams))
|
|
for id := range m.teams {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *UserMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.removedteams != nil {
|
|
edges = append(edges, user.EdgeTeams)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
ids := make([]ent.Value, 0, len(m.removedteams))
|
|
for id := range m.removedteams {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *UserMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.clearedteams {
|
|
edges = append(edges, user.EdgeTeams)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *UserMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
return m.clearedteams
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *UserMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *UserMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case user.EdgeTeams:
|
|
m.ResetTeams()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|